Multi-character scenes
A scene brings more than one character into a single render. There are two ways to do it, and a composition can use either.
Sequential dialogue
Section titled “Sequential dialogue”The simplest scene is a conversation. Add each character’s clips to the timeline, tag them with their role, and arrange them in order. On render, the clips play one after another with the audio tracks mixed in — a back-and-forth exchange from separate takes.
This works in both the audio and video editors and needs no special mode: just tag and arrange.
On-screen compositing (Scene mode)
Section titled “On-screen compositing (Scene mode)”To show characters at the same time — split-screen or picture-in-picture — switch a video composition from Sequence to Scene using the toggle in the editor header.
In Scene mode you get a stage preview of the output frame. Each video clip becomes a tile you can place:
- Presets — Full, Left/Right half, Top/Bottom half, or a PiP corner.
- Drag a tile on the stage to reposition it.
- Fine-tune its x/y/width/height and layer (z) in the inspector.
On render, each clip appears in its rectangle for the span it’s on the timeline, layered by z-order, with all audio mixed. Combine it with roles to caption who’s who.
- Keep early scenes short while you dial in placement — renders are quick to iterate.
- Use layer (z) to decide which tile sits on top where they overlap.
- Sequence and Scene aren’t exclusive across a project — make some compositions sequential and others composited.
Related
Section titled “Related”- The video editor — build the sequence first.
- Projects & roles — define the characters.