Projects & roles
Every generation lives inside a project. A project groups your scripts, generated assets and compositions, and decides which licensed likeness you’re generating with. You can start a fresh project or open one linked to an existing casting production.
Creating a project
Section titled “Creating a project”- Founder model project — uses the platform’s default likeness. Free of licensing, ideal for drafts, tests and storyboards.
- Licensed project — uses an actor you hold a licence for. Pick the licence when you create the project; generation is gated by its terms.
- From a casting project — open a project that’s already linked to a production, bringing its cast and roles across.
Conversations
Section titled “Conversations”Within a project, conversations keep related generations together — one per scene, character or idea. Switch between “All generations” and a single conversation to keep long projects tidy.
Roles (characters)
Section titled “Roles (characters)”Roles let one project speak in several voices. Each role can be assigned its own model:
- Founder or licensed model — the likeness that role generates with.
- Self — an actor generating as themselves.
- A role can also carry its lines, so you can seed a scene straight from the script.
When you generate, pick a role to use that character’s assigned model instead of the project default. This is what makes multi-character scenes possible — each clip remembers which character it belongs to.
Generating as yourself
Section titled “Generating as yourself”If you’re an actor set to Self, you generate from your own model rather than a licence. You build it once via the guided capture kit — a Voice, Video and 3D model, plus optional expressions — and it’s then available to your self projects and roles. See Building your model.
Related
Section titled “Related”- Generating voice & video — create your first asset in a project.
- Multi-character scenes — bring several roles into one render.
- Projects — the casting production a Studio project can link to.